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Pocket GL is a 3D graphic library for pocket PC.
It is written in C and C++ and allow to draw 3D objects and manage 3D transformations.
features are :
- Perspective correction support.
- Dynamic lightening.
- Alpha transparency.
- Mini OpenGL functions set to works with Triangles, Quads, and Vertex Array.
- BSP and functions for 1st person camera games.
- Landscape mode support.
- 12 tutorials
New features of version 1.2 are:
- support for new pocket pc 2002.
- untextured and wireframe mode
- speed increase (10 to 15% versus version 1.1)
- code simplification
- 100% of source code provided (no more dlls)
- 2 new tutorials for character animation and collision detection.
The demo version include only tutorials executables demos (Arm only).
The full version include all sources, datas for tutorials, and a 3dsmax data import program (with sources).
More informations are available at http://pierrel5.free.fr/
| Version | Date Released | Status | Release Notes |
| Pocket GL (ARM & Mips) 1.21 | Apr 21, 2006 | New Version | version 1.21, Fix a bug producing machine hang at program exit with ppc2003. note: Pocket GL still available for mips machine or for use of minigl emulation. Please consider use of Quark3D instead for new arm developments. |